Tag Archives: #rpgaday


I intend to take part in #rpgaday2015, a continuation of last year’s #rpgaday. Basically, it’s a list of topics which you write about (one a day) over August. The list is available on the Facebook page, but also below in a non-image form as while all the fancy graphics in the world might look nice, nothing beats text for readability and ease of grabbing the topics.

  1. Forthcoming game you’re most looking forward to
  2. Kickstarted game you’re most pleased you backed
  3. Favourite new game of the last 12 months
  4. Most surprising game
  5. Most recent RPG purchase
  6. Most recent RPG played
  7. Favourite free RPG
  8. Favourite appearance of RPGs in the media
  9. Favourite media you wish was an RPG
  10. Favourite RPG publisher
  11. Favourite RPG writer
  12. Favourite RPG illustration
  13. Favourite RPG podcast
  14. Favourite RPG accessory
  15. Longest campaign played
  16. Longest game session played
  17. Favourite fantasy RPG
  18. Favourite sci-fi RPG
  19. Favourite supers RPG
  20. Favourite horror RPG
  21. Favourite RPG setting
  22. Perfect gaming environment
  23. Perfect game for you
  24. Favourite house rule
  25. Favourite revolutionary game mechanic
  26. Favourite inspiration for your game
  27. Favourite idea for merging two games into one
  28. Favourite game you no longer play
  29. Favourite RPG website/blog
  30. Favourite RPG playing celebrity
  31. Favourite non-RPG thing to come out of RPGing roleplaying[1]

I’ve already seen some flak come up about the chosen topics, and I think there’s a lack of clarity in some of them, or that some have been added just for buzzwords. “Revolutionary game mechanic” being one of the prime examples there, as it’s the sort of term that could be used in derision of the idea, or even just to mock every new game system for using the buzzword in their press releases.

Still, I appreciate a topic list to work to, and I can build these up over time as well.

Footnotes   [ + ]

1. I was just looking over my notes and realised that this said “RPGing”. Who would say “role-playing games”-ing? Even “role-playing gaming” sounds wrong. It’s just roleplaying, and I’ve amended as such.

#rpgaday – Day 4 – Most recent RPG purchase

Demon: the Descent – Heirs to Hell. Having backed the Demon Kickstarter, I thought I’d also pick up a copy of Heirs to Hell – and it was rather cheap on DriveThruRPG.

Well, that was rather short and sweet.

I think Demon: the Descent might be the most recent system I’ve picked up as well, rather than just a supplement… Nope! I lie. The most recent RPG I’ve “purchased” is Timewatch, a game about time travel with intelligent time-travelling velociraptors.

I say “purchased” because as with many things these days, I acquire them through Kickstarter.

#rpgaday – Day 3 – First RPG purchased

Strangely enough, given my previous post, it’d be a Fighting Fantasy book. I strongly remember it being Ian Livingstone, but not what book it was.

Orpheus by White WolfGoing back to the idea of proper RPGs, it’s a little trickier. I’m not sure which I bought first – Orpheus or Witchcraft.

I suspect it was Orpheus, as Witchcraft was out of print, and I had to order it from America. Admittedly, that may still mean I bought Witchcraft first, but Orpheus was almost certainly in my hands first.

I now own all of Orpheus, including the short stories book. It’s one of the only games I own in its entirety – may in fact be the only game. I’ve only skimmed some of the later books in the vain hope that someday I might get to play in a proper campaign and knowing all the metaplot would spoil things a bit.

#rpgaday – Day 2 – First game gamemastered

The first game I properly ran was a Witchcraft game. It didn’t go so well, didn’t even really go anywhere. I think we managed a couple of sessions at best before it fell apart – something that seems a common trait in my games when I’m feeling down.

Vampire: the Requiem by White WolfThe next game was a Vampire: the Requiem game as I recall – that actually went on for a while. The bit that stands out there was the ghouled cat called Twinky who ended up being better than most of the characters in a fight – when she could be bothered to take part. Rule 1 of ghouling – never let them know they can do it without you. Okay, so I was bending the rules with letting a cat do it independently, but it amused the players no end.

World of Darkness: Asylum by White WolfThen there was the old World of Darkness game that was actually a feint into a new World of Darkness game – the Apocalypse was changed by a cabal of mages who cast a ritual to remake the world in their image – setting themselves up as the Exarchs and removing everyone else’s memories. For some reason, the players could recall who they’d been, but had lost their abilities; they were just mortals stuck in an insane asylum. In the Old World, they’d been vampires and werewolves, and now they were just human. One of them found Malkovian in the asylum basement and got themselves ghouled – nowhere near as powerful as the vampire they’d once been, but still useful. With that, they managed to break out of the asylum and escape into the real world. Things didn’t go too far after that, but I thought the concept worked rather well.

#rpgaday – Day 1 – first RPG played

I figured I’d join in on the #rpgaday theme for the month. The first topic is the first RPG you played.

That I can remember? One of Ian Livingstone’s Fighting Fantasy books. I don’t remember which one, but I’ve probably still got it somewhere…

Of course, if you’re meaning a true RPG, it was a modified version of the West End Games Star Wars system as part of the Imperial Order (a Star Wars gaming fan-club that had a roleplaying wing at the time – Warbird Wing for life).

Witchcraft RPG by Eden StudiosThe first RPG I actually played around a tabletop was Witchcraft. I joined a game in first year, and that was an interesting game. The first of two PCs named Pyro (after the MegaTokyo character, but with actual fire abilities like the Marvel one). The second Pyro was in the Orpheus game I also played in first year. They died within a week of each other as I recall. My notes on what they could do were quite extensive – I’d handwritten out all of the relevant rules text into notebooks with coloured tabs to keep it all organised; I never do that any more.

So that’s a brief look into where my roleplaying habit started.